Greg Shackles

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The App Instrumentation Tour Rolls On

In case you haven't noticed, I've been rambling a lot lately on the topic of app monitoring and instrumentation, including a visit to Jesse Liberty's podcast as well as my session at Xamarin Evolve. For whatever reason I've been allowed to keep rambling about it since then, so I have some more links to share! dotnetConf I was invited to speak at dotnetConf, which was an awesome virtual conference involving many great folks from Microsoft in…

Using iOS and 1Writer as a Presentation Assistant

I've given a lot of talks over the years, with varying amounts of live coding and moving parts. For many of them it wasn't uncommon for me to have some sort of notes jotted down as an emergency reminder if my memory fails in the moment, and I always have local fallbacks for any network-dependent demos to avoid being completely hindered by bad connections. When preparing for my talk at this year's Xamarin Evolve, I found…

Pressure Is On with 3D Touch in iOS Apps

With the release of the iPhone 6S and 6S Plus, together with the iOS 9 operating system, Apple introduced 3D Touch. What it allows is the addition of pressure-based interactions into your apps, which can be added in a variety of ways. In this article I'll introduce a couple built-in standard 3D Touch interaction models, but iOS also provides a direct API to the pressure sensors, allowing you to leverage the data in any way that…